With this update, we are reimbursing lost coin revenue. In update 1.0.3 we corrected a bug causing companies to lose income from owning multiple territories or from failed War declarations. Slightly improved the performance of the Life Staff with changes to the passive abilities Mending Touch and Blissful Touch. Slightly improved performance within Wars. We will compensate any player who purchased a house before the UI fix went out with 2,000 coins. However, the UI indicated to players that their taxes would be reduced, and it was only after purchasing the house and needing to pay taxes that they discovered they had to pay full price. The first house discount reduces the purchase price, but does not reduce taxes. Removed the Everfall starting beach to funnel new players through the other 3 locations to increase the probability of new players and friends being able to start together. However, it will be interesting to see if the problems have been fully addressed, or if players will continue to have issues. Problems with invulnerability have been especially problematic for those wanting to play PvP.īut, it appears that these problems have been acknowledged by devs and addressed in the notes. Read More: New World’s hilarious casino meta is taking over the endgameįor high-level players especially, the aforementioned issues have been major roadblocks to enjoying New World’s endgame content.The 1.04 update is quite lengthy, as devs sought to focus on, “fixing the top issues our players have been hitting in recent weeks, especially those impacting wars” with the most notable fixes including, “resolving the AoE magic effect War exploit, the issue preventing players from being able to appropriately increase their Faction token cap, and beginning work on addressing issues causing invulnerability.” Amazon Games Halloween has come to the New World, and there’s plenty of treats in store, these patch notes among them!
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